Category: Uncategorized

And the winner is … No one!

A great big thanks to +Shane Ward for his Entry into the design contest. Unfortunately he was also the only entry in the design contest and without other entries there can be no design contest. Shane, I will hang on to your logo design and will use it in the future at some point, I will […]

Quick Note: Holy Crap! A Emberverse Game!

Where are my Clan Juniper tartans?! Quickly, boyos, grab your bows! I love S.M. Sterling’s Emberverse books, I mean I love them. I’ve read them all, I own all the audiobook versions so I can listen to them. They are honestly great reading! Now this morning I find this over at RPGnow! Treasure at the […]

30 Day Challenge – Danny Glover?!

One idea I’ve always had for a character is of the grizzled veteran, the guy with one day left until retirement who wants nothing more than to claim a plot of land as his pension from the his king and be a simple farmer until he dies. Someone who has seen and been through war, […]

Quick Note – Cess-Pit of the Bog Mother is #2 at PRGnow

Just wanted to give a quick congratulations to +Jeff Dee for his adventure “Cess-Pit of the Bog Mother” taking the number 2 spot over at RPGnow. +Erik Tenkar over at Tenkars Tavern did a review of the adventure and I’ve looked over it myself. It is quite fun and not too hard on the wallet so go check it out and […]

30 Day Challenge – Catching Up to the Wagon

Dungeons & Dragons 30 Day challenge – Days 21 through 26 Day 21 – Dragons, dragons everywhere and not a dwarf in sight The question suggests that this would be one of the Chromatic, Metallic or Lung dragons of Dungeons and Dragons lore. The great intelligent lizards that are and are from magic, who can […]

EoS – MARS exo-suit

I am still stuck in a bit of a Sci-Fi move due to all the work I’m doing to finish off this “Edge of Space” adventure for +matt jackson ‘s “Edge of Space” roleplaying game. As such, I have some extra, non-cannon, splat-booky like material to throw out there for the game. Hopefully I will not be […]

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