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Teach Your Kids to Game Weekend

It would seem that this coming weekend is “Teach Your Kids to Game Weekend” and being that it is such a thing, Drivethrurpg.com is having a bit of a sale on some kid friendly games. Take a look if you get a minute, not just for any potential kids you may have but for the […]

Quick Note – A Mention and a Shout Out

My 3 Generic for Any Setting Halloween Monsters just got a mention over at Tower of the Archmage. +David Brawley is the archmage and an awesome blogger. I’ve been enjoying his stuff since I first got wise to this scene. Serious check him out, he does some really interesting things over there.

Preview – More on Innsfjord

I swear after the Con this weekend I will be back up to my old tricks and talks and ideas. Right now, however, enjoy more on the Innsfjord adventure. W-7. The Unicorn Graveyard The Sylvan field stretches out before the players, a grove of temperate summer in the harshest winter. In the center a huge […]

Quick Note – I’m embarrassed to do this but …

Okay, I’ve been running around asking questions, getting quotes and … and it turns out that Innsfjord is going to cost a hell of a lot more money than I have even if I ad-hoc the way I’m doing with the monster guide. To be honest I don’t know if I could afford it and […]

Quick Note – The Blogger, The Emberverse and the Fate

As I’ve mentioned here and a few other places (In particular +Erik Tenkar‘s blog and +matt jackson‘s FAE google+ community) I am very interested in the FATE/FAE system but can never seem to get a handle on it. I don’t know if it is because I’m old (go ahead and laugh everyone who played The Game […]

Quick Note – Innfjord update

Design of Innfjord has mainly moved away from the town and over toward the wilderness area and the Forest Ruins. However, due to some extremely good and timely advice from a reader I’ve been slowly adjusting Innfjord to make it more organic feeling and the NPC in it to being less cut-out for a referee […]

I’m on a miss … oooh shiny!

The biggest problem I have in any kind of game creation is in research. It isn’t an issue of not being able to find what I want to find. Between the internet and my personal essentric library I have most of what I need. No the problem comes in the fact that I am really, […]

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