Dust Mimic – Generic Monsters for any setting
The weekend is over, the 20 mile hike complete (carry a kid on my back had me imagining I was Lone Wolf!) and once again I set to presenting things for the OSR community. Dust Mimic Hit Dice: Target + 1 Armor Class: Target – 1 Attack: Target melee – 2 Saving Throw: Target Special: […]
Ath-Sgiobh – Creatures of Eira Preview
This appears to be a day for the monsters to come out and play. I am, however, done for tonight. Ath-Sgiobh Hit Dice: 3+3 Armor Class: 4 [15] Attacks: Slam (1d6) Saving Throw: 14 Special: Damage Reduction 50% non-magical weapons. Move: 6 [30′] Alignment: Chaos Challenge Level/XP: 2/30 Ath-Sgiobh were once mortal who made […]
X’Torth – Generic Creatures for any setting
X’Torth “Once, when I was young, I was on a night hunt. Eager for fox, I broke from my kinsmen and hurried forward. Then, the stars vanished from the sky one by one, and a horrible wind blew through the clearing … I don’t know what happened but when I awoke all but I in […]
Guest – Creatures of Eira Preview
Cultural and Linguistic note: Guest was the pronunciation of “Ghost” in North England as a form of ghest or geist. So for Eira, a “Guest” is a form of Ghost in keeping with the Celtic/Gaelic/Welsh theme of the setting. Guest “For thirty years I lived in that house. Every night, I saw her by the […]
Asrai – Creatures of Eira Preview
In Celtic folklore the Asrai are a race of aquatic Fae. The Asrai are a shy and timid race and tend to fly at the sight of humans, however, their tall lithe forms are said to drive men to drown themselves in an attempt to catch an Asrai. They are unable to stand sunlight as […]
Quick Note: Saving Throw Modifier over Straight Saving Throw
From my understand of the rules in Swords & Wizardry and a lot of other Retro-clones, A character has a straight Saving Throw (ST) that he or she must roll in order for something to happen (or not to happen). Sometimes their are situation modifiers that affect the ST but overall it is a straight […]
Soul Eater – A NOT S Generic Creature for the Crypts & Things Setting
Soul Eater “Always be on guard, lad. Always watch the dark corners of the world. We think the bugbears and goblins and that which we see is the face of evil. Watch the darkness or you will see evil, my boy.” – Willhim Tonks letter 45b. Fiends from the Outside that have found their way […]
Skeletal Horror – Generic Creatures for Any Setting
A short post today coming after 3 days of little kid birthday party, playing with (or held hostage by) a 2-year-old obsessed with “pomys!” (My Little Pony:FIM). I am starting to notice a theme with my “generic creatures” and that is horror movie. I need to broaden myself in that regard! Anyway! Enjoy the creature […]
The Highlander – Raceless Classes of Eira
While “The Lands of Eira” primarily has class-specific races the plan for the setting is to have four “raceless” classes. Obviously, this means that the class is open to more than a single, default race. However, there still exists limitations to what races can play one of these classes. As shown below with “The Highlander” […]
The Road – Generic Creatures for Any Setting
The Road The Road is not really a road but a Presence and Force of the natural world that corrupts and changes its hunting grounds to suit its needs as a trap for the unwary. The road exists not here or there, but between realities and cannot be easily defeat by conventional means. The road […]