Magic Pig Media Releases Death Stalkers of Antediluvia
Chuck Thorin and Magic Pig Media have released the bad-ass sounding “Death Stalkers of Antediluvia” to Drivethru RPG. While not an adventure it does enhance the Barbaric RPG and acts – in my opinion – as a gateway and preview to the upcoming setting of the same name. “Death Stalkers of Antediluvia” is currently listed […]
I think the Pathfinder got lost
Like many, I cut my RPG teeth on 3e (and later 3.5). When the first Pathfinder was released I was all over it, I had the beta book, the bestiary previews and scooped up the first adventure path like it was water in a desert. For me (and others) Pathfinder was the ONLY WAY to […]
Eldritch Shadows – Oh the Interesting Paths!
As I reported before, during MEPAcon I was able to get Eldritch Shadows out into the wild and play it with a good sized group. During this session, Eldritch Shadows was played in its intended form, that being a Paranormal or Urban Fantasy setting heavily influenced by Jim Butcher, Patrica Briggs, and Simon R. Green. […]
Quick Note – Health Management and Gambling in Eira
As progress on Eira continues I have been contemplating a slight but significant change to how I approach character creation, or to be more specific character health. When Eira was first conceived all classes used a single d6 with a positive or negative modifier for their health. Pixie Tricksters for instance were d6 – 2 […]
Quick Note – Roll for Initiative
A week ago I was playing +Justin Halliday ‘s Hero Kids (Rats in the Basement adventure) with my daughter and our next door neighbors. For anyone who doesn’t know “Rats in the Basement” is a really combat heavy short adventure that is more or less designed to introduce kids to the game. In our case it wasn’t […]
Quick Note – GSR Quick info on villian creation
I plan for GSR to come with a few pre-generated villians for the heroes to face. Minions of higher powers, mobsters, and low level alien threats, however, the crux of the villians/monster/creatures in GSR should be unque and made by the referee for his or her unque vision of the game. Villian Creation in a […]
Supers Update – Perks and Experience
Just a quick peak at a part of the system that is currently being developed and refined. Perks as currently planned are an utterly optional feature in the Supers system that is currently under development in my spare time. Previously we went over basic character creation, including abilities, powers and skills. These three things are […]
Fae Cat – Creatures of Eira Preview
Fae Cat Armor Class: 7[12] Hit Dice: 1/per level Attack: Claws (2d4+2/4 levels), Bite (1d4+2/4 levels) Save: 18 Move: 15 Specials: Empathic Alignment: Neutral Challenge Level/XP: 2/40 Fae cats are small felines that look almost like a normal domesticated house cat. However, Fae cats have larger eyes and ears than their domestic cousins. Despite their […]
OSR Supers – Pre-alpha rules creation and combat rules compile
The following is an example of Character creation in the Supers Game I’ve just started to re-develop. Input would be most excellent. Unless otherwise specified by the Referee all characters start with fifteen dice that can be placed in Abilities, Skills, and Powers. Once the allotment of dice is made the player will roll the […]
Hakkenslash – Nice and Simple
Hakkenslash is a simple xd6 system created by fellow blogger +S.D. Houston. I’m still fiddling with the system and making character sand throwing them at the monsters provided in the release, but I can say that as it stands, this may replace my own modified S&W system for the game I play with the kids on […]