Year: 2013

Quick Note: 10 guidelines to running a fantasy Zombie Apocalypse

This is just a quick and dirty set-up for rules, magic and cosmological changes to a fantasy setting that I believe will aid in running a pretty tight zombie apocalypse campaign. These ideas are fairly generic rules wise and can be easily adapted to any OSR or D20 based system. With a little work one […]

The Hyrne – Generic Creatures for any setting.

The Hyrne Hit Dice: 4+4 Armor Class: 4 [16] Attacks: Long Bow (1d6+2), Staff (1d4+2), Antlers (2d6) Saving Throw: 13 Move: 12 [60’] Special: Of the Wood, Charm Animals, Shape shift Challenge Level/XP: 7/600 The Hyrne are the guardians of the forests and are of the forest. Born of the collective, sentient will of the […]

5 Minute Adventures – Three Knocks From the Crypt Door (no map)

5-Minutes Adventures: Three Knocks From the Crypt Door A Swords & Wizardry White Box Adventure for 4-6 characters of 3-6 level Introduction There always seems to be a place in any long game, a place where the adventure is done, the heroes have completed their tasks, saved the princess, and collected their pay. A place […]

Dust Mimic – Generic Monsters for any setting

The weekend is over, the 20 mile hike complete (carry a kid on my back had me imagining I was Lone Wolf!) and once again I set to presenting things for the OSR community. Dust Mimic Hit Dice:  Target + 1 Armor Class: Target – 1 Attack: Target melee – 2 Saving Throw: Target Special: […]

Ath-Sgiobh – Creatures of Eira Preview

This appears to be a day for the monsters to come out and play. I am, however, done for tonight. Ath-Sgiobh Hit Dice: 3+3 Armor Class: 4 [15]   Attacks: Slam (1d6) Saving Throw: 14 Special: Damage Reduction 50% non-magical weapons. Move: 6 [30′] Alignment: Chaos Challenge Level/XP: 2/30  Ath-Sgiobh were once mortal who made […]

X’Torth – Generic Creatures for any setting

X’Torth “Once, when I was young, I was on a night hunt. Eager for fox, I broke from my kinsmen and hurried forward. Then, the stars vanished from the sky one by one, and a horrible wind blew through the clearing … I don’t know what happened but when I awoke all but I in […]

Guest – Creatures of Eira Preview

Cultural and Linguistic note: Guest was the pronunciation of “Ghost” in North England  as a form of ghest or geist.  So for Eira, a “Guest” is a form of Ghost in keeping with the Celtic/Gaelic/Welsh theme of the setting. Guest “For thirty years I lived in that house. Every night, I saw her by the […]

Asrai – Creatures of Eira Preview

In Celtic folklore the Asrai are a race of aquatic Fae. The Asrai are a shy and timid race and tend to fly at the sight of humans, however, their tall lithe forms are said to drive men to drown themselves in an attempt to catch an Asrai. They are unable to stand sunlight as […]

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