The Creation of the Dwarves of Eira
Quick Note: The Dwarves of Eira The quintessential dwarf does not appear in the folklore and myths of British Isles. There are many “dwarf-like” sidhe and faeries but none are quite like the dwarves of Norse myth or Tolkien high-fantasy. The obvious solution would be to take the dwarf and “re-skin” it as one of […]
Yr’Grrgij – Generic Monsters for any Setting
Yr’Grrgij Hit Dice: 8+8 Armor Class: 0 [20] Attacks: Eldritch Blast (1d8+4), Tentacle Lash (8d4+poison) touch (poison) Saving Throw: 8 Move: 6 [30’] Special: Magic-User 6th Lvl, Mind Probe (Save negates) Challenge Level/XP: 13/2,300 The Yr’Grrgij are a race from the Outside, that serve the foul gods of that realm and seek to aid them […]
Quick Note: 10 guidelines to running a fantasy Zombie Apocalypse
This is just a quick and dirty set-up for rules, magic and cosmological changes to a fantasy setting that I believe will aid in running a pretty tight zombie apocalypse campaign. These ideas are fairly generic rules wise and can be easily adapted to any OSR or D20 based system. With a little work one […]
Physical Copy in Hand
That was rather fast!
The Hyrne – Generic Creatures for any setting.
The Hyrne Hit Dice: 4+4 Armor Class: 4 [16] Attacks: Long Bow (1d6+2), Staff (1d4+2), Antlers (2d6) Saving Throw: 13 Move: 12 [60’] Special: Of the Wood, Charm Animals, Shape shift Challenge Level/XP: 7/600 The Hyrne are the guardians of the forests and are of the forest. Born of the collective, sentient will of the […]
5 Minute Adventures – Three Knocks From the Crypt Door (no map)
5-Minutes Adventures: Three Knocks From the Crypt Door A Swords & Wizardry White Box Adventure for 4-6 characters of 3-6 level Introduction There always seems to be a place in any long game, a place where the adventure is done, the heroes have completed their tasks, saved the princess, and collected their pay. A place […]
Quick Note: Annoucement
Because my mind likes to go everywhere I would like to announce that I am now working on a Supers game system more or less in keeping with the OSR mentality. I hope to begin playtesting in two weeks.
Dust Mimic – Generic Monsters for any setting
The weekend is over, the 20 mile hike complete (carry a kid on my back had me imagining I was Lone Wolf!) and once again I set to presenting things for the OSR community. Dust Mimic Hit Dice: Target + 1 Armor Class: Target – 1 Attack: Target melee – 2 Saving Throw: Target Special: […]
Ath-Sgiobh – Creatures of Eira Preview
This appears to be a day for the monsters to come out and play. I am, however, done for tonight. Ath-Sgiobh Hit Dice: 3+3 Armor Class: 4 [15] Attacks: Slam (1d6) Saving Throw: 14 Special: Damage Reduction 50% non-magical weapons. Move: 6 [30′] Alignment: Chaos Challenge Level/XP: 2/30 Ath-Sgiobh were once mortal who made […]
X’Torth – Generic Creatures for any setting
X’Torth “Once, when I was young, I was on a night hunt. Eager for fox, I broke from my kinsmen and hurried forward. Then, the stars vanished from the sky one by one, and a horrible wind blew through the clearing … I don’t know what happened but when I awoke all but I in […]